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Mas Hein
Mas Hein
Senior environment artist - Guerrilla Games
Amsterdam, Netherlands

Summary

I’m Mas Hein and I worked as an environment artist at Guerrilla for the past nine years. I was responsible for the vegetation in every Horizon title. This meant designing and creating the assets, setting up workflows and tools for my team members, communicating with other environment art teams and helping them to integrate our assets and all of this under tight deadlines and strict budgets.
The last year I worked as a tech artist on material and shaders for the unannounced project at Guerrilla.

Skills

3D ModelingTexturingEnvironment DesignLook DevelopmentGame DevelopmentPhotogrammetryMel Scripting

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
SpeedTree
SpeedTree
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Horizon Forbidden West: Burning Shores
    • Year
      2023
    • Role
      Environment artist
    • Company
      Guerrilla
    • Video Game
      Horizon Forbidden west
    • Year
      2022
    • Role
      Environment artist
    • Company
      Guerrilla
    • Video Game
      Horizon Zero Dawn: The Frozen Wilds
    • Year
      2017
    • Role
      Environment artist
    • Company
      Guerrilla
    • Video Game
      Horizon Zero Dawn
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Guerrilla

Experience

  • Senior Environment artist at Guerrilla
    Amsterdam, NL
    February 2015 - March 2024

    Artist at Guerrilla working on the vegetation for the Horizon franchise.